Learning 3D Modeling

Thursday, May 5, 2016

Maya Booleans

With Maya Booleans, you can take two objects, and subtract one from the other, or combine only the space that is intersecting, or join them together in union. This video demonstrates using the difference feature, which I us to cut a slot out for the "robot hand."


Posted by Unknown at 6:20 AM
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Blog Archive

  • ▼  2016 (36)
    • ▼  May (36)
      • 3ds Max Final Project
      • 3ds Max Tutorials Chapter 14
      • 3ds Max Tutorials Chapter 13
      • 3ds Max Tutorials Chapter 12
      • 3ds Max Tutorials Chapter 11
      • 3ds Max Tutorials Chapter 10
      • 3ds Max Tutorials Chapter 9
      • 3ds Max Tutorial Chapter 8
      • 3ds Max Tutorial Chapter 7
      • 3ds Max Tutorials Chapter 6
      • 3ds Max Tutorials Chapter 5
      • 3ds Max Tutorials Chapter 4
      • My Personal Project - X Wing from Star Wars
      • Maya Tutorials Chapter 11
      • Maya Tutorials Chapter 10
      • Maya Tutorial Chapter 9
      • Maya Tutorials Chapter 8
      • NURBS to Polygon
      • Drawing NURBS on a Cuved Surface
      • Detaching Nurbs
      • Using NURBS to Make a Plane
      • Lofting
      • NURB Shapes
      • Lattice Work
      • Beveling in Maya
      • Extruding in Maya
      • Maya Booleans
      • Hide and Seek with Maya
      • Grouping Objects in Maya
      • Using Maya's Hierarchy
      • Using the Maya Grease Pen
      • Manipulating Pivot Points
      • Rotating and scaling in Maya
      • Using the Move tool
      • My First Render
      • My first 3D Model
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