Learning 3D Modeling

Wednesday, May 4, 2016

Using the Move tool


Just showing some of the basic features of Maya, this shows the ability to move a game object within a vector3 world space.

Posted by Unknown at 7:35 AM
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Blog Archive

  • ▼  2016 (36)
    • ▼  May (36)
      • 3ds Max Final Project
      • 3ds Max Tutorials Chapter 14
      • 3ds Max Tutorials Chapter 13
      • 3ds Max Tutorials Chapter 12
      • 3ds Max Tutorials Chapter 11
      • 3ds Max Tutorials Chapter 10
      • 3ds Max Tutorials Chapter 9
      • 3ds Max Tutorial Chapter 8
      • 3ds Max Tutorial Chapter 7
      • 3ds Max Tutorials Chapter 6
      • 3ds Max Tutorials Chapter 5
      • 3ds Max Tutorials Chapter 4
      • My Personal Project - X Wing from Star Wars
      • Maya Tutorials Chapter 11
      • Maya Tutorials Chapter 10
      • Maya Tutorial Chapter 9
      • Maya Tutorials Chapter 8
      • NURBS to Polygon
      • Drawing NURBS on a Cuved Surface
      • Detaching Nurbs
      • Using NURBS to Make a Plane
      • Lofting
      • NURB Shapes
      • Lattice Work
      • Beveling in Maya
      • Extruding in Maya
      • Maya Booleans
      • Hide and Seek with Maya
      • Grouping Objects in Maya
      • Using Maya's Hierarchy
      • Using the Maya Grease Pen
      • Manipulating Pivot Points
      • Rotating and scaling in Maya
      • Using the Move tool
      • My First Render
      • My first 3D Model
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