Here are some snapshots of my progress as I went. (Obligatory finished product at the top)
this is my first ever original model. I am quite happy with the outcome, though it is apparent there are still some things that I can learn with this.
It was only a concept for me at first. I was having a really hard time deciding what to make, I was thinking about modeling an M1 Garand, But I didn't feel there was enough to that. Then making one of these popped into my head!

These orthographic side views were extremely helpful for me because I could see the proportions of everything and kind of line them up and see if I was doing pretty good. I didn't go exactly off of these images because they don't all agree with each other, but I used them as a reference and made my own spin on things.

These last few models were great! Especially the detail in the one below me. I didn't have the time to do that level of detail, but it was inspiring and gave me a really good idea of what I wanted to go for.

The humble beginnings...
And here the nose is now the correct shape. I accomplished this by taking a cylinder and laying it across the back section of the nose. I then scaled the cylinder horizontally so that it would stretch out and make that nice soft curved shape. Then I cut the original object for the nose-tip using the cylinder shape I had made. That was made possible by a Maya Boolean tool that allows you to find the difference in the two shapes and get rid of it.
In this image, you can (kind of) see that I added some detail to the back. So instead of it just being flat, It actually has a shape that resembles what the back of the X-Wing looks like, with some parts raised.
Here is the completed model! At this point, I wont be making any more changes to the shape of the model, for the most part, and now I will go about "painting" it with my materials.
And this is the final model! painted and everything! (This is an un-rendered version, I just took this using the windows snipping tool.) I did make a few changes to the shape, if you look closely you can see that I added some detail to the thrusters. I used the sculpting tool to give them a more blocky and beaten up kind of look so that they weren't just plain ol' cylinders. Also, the guns now have materials, and the glass is semi-transparent on the canopy.
I hope that y'all have enjoyed this! I am glad I got to share this with y'all! Thanks for reading!


Awesome job Colby! That looks like a lot of hard work. :-)
ReplyDeleteLooks great! I love the R2 paint job details. Making the little things count.
ReplyDelete